Toll-Free Detective
Here's how to play toll-free detective: dial a 1-800 number spelling out a word on the keypad. If the number has anything to do with the word, you get a point. If it's a sex hotline, insurance company, or any other random unrelated business, you don't.
For example, 1-800-FLOWERS would get a point if you didn't already know about it. 1-800-PANCAKE leads to a roboprompt about insurance, which has nothing to do with pancakes, so it's not worth anything.
You can use more than 7 numbers—anything after the 7th just gets ignored—but every number has to represent a letter. Multiple words are okay, but probably not a good strategy. E.g., 1-800-FINGERELEVEN1 is a valid play, but not 1-800-FINGER11.
Play solo or take turns with a friend. Play until you get bored.
International players: I don't know how toll-free numbers work outside the US, sorry
Tags: games
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I have not actually checked to see if this is the official Finger Eleven hotline; if you think this is a good play, feel free to use it. Also maybe this rule doesn't need to exist? idk, ignore it if you want ↩︎
The L.A. Noire Video Didn’t Hit
Saturday May 03rd, 2025
Tags: blog, games, youtube
Follow-up to There's A New Action Button Video
I watched the first part of the L.A. Noire video in HD, and I'm glad I did. The production values are tremendous. The opening titles capture that old detective movie feel quite convincingly. The set, costume and props all look fantastic. You can tell a lot of work went into the production.
I knew from the title--Action Button Presents as opposed to Action Button Reviews--that this was going to be a different sort of video, but I wasn't quite sure what. I've watched a little over half of it, and the best way to describe it is the world's most well-produced Let's Play. It seems to be telling the entire story of L.A. Noire through the framing device of Tim, playing a 1950s private detective, investigating the official narrative and trying to untangle the mysteries of Cole Phelps, the protagonist.
I'm not disappointed that he did something different--I really enjoyed the Let's Play portion of his Tokimeki Memorial review, and I don't think a full video with that approach is inherently a bad idea, especially one with such a cool framing device. The beginning of the video is great. He stays in character the entire time, and the way he presents the actions of the player as surreal personality quirks of in-universe Cole is brilliant. I very much enjoyed the descriptions of Cole investigating every irrelevent object he comes across, his generally homicidal driving technique, the way he's dedicated to progressing through the ranks by collecting 18/18 pieces of evidence for each case he works on, at how he gets distracted and runs off to do something unrelated while his witnesses wait patiently for hours to be interviewed: all this stuff is presented with a dry, deadpan delivery that delivered a lot of laughs.
Here's the problem: L.A. Noire is an extremely boring game. Once the jokes about how the player controls Cole have played out, all you're really left with is a collection of one hardboiled detective story trope after another. Tim tries his best to make it entertaining, and there are a lot of great lines sprinkled throughout, but you can't spread frosting on a bale of hay and call it a cake.
I'm nearly five hours into the video and I couldn't name a single non-Cole character in the game except Rusty, and that's mostly because Tim made a point of noting that Rusty is Cole's first partner with a punchy name. Rusty, unlike most characters, has two character traits: he's a drunk, and he always immediately suspects the boyfriend or husband in any incident of violence against a woman.1 Every other partner, chief of police, crime boss, witness, suspect, every other character in the game is a zero-dimensional plot puppet with no distinguishing characteristics. Which wouldn't be a problem per se, you can make an interesting video just about Cole, but it's not enough to sustain a nine-hour watch.
The Let's Play portion of Tokimeki Memorial is "only" 2.5 hours long, and it's a much more successful example of storytelling through play. Every character has a personality that made me interested in them immediately. Yuina with her mad scientist world domination ambitions, Mio with her silent book-reading dates, Saki with her H.R. Giger fandom, Megumi with her shyness and love of animals,2 Rei with his over-the-top rich dick energy, and of course the mysterious Shiori, whose personality and hopes and dreams and fears and insecurities are only revealed over multiple playthroughs and a laser focus on forging a connection.
L.A. Noire is a quintessential example of everything I hated about video games in 2011. It plays it safe and doesn't subvert any of expectations. The face capture technology is the publisher dangling a shiny object in front of the player and hoping they don't notice the comprehensive lack of interesting mechanics, plot, characters or message. In spite of the marketing focus on character personality and interaction, the game exists primarily as a vehicle for intense shooting violence, because that's what you did in a video game in 2011. From what I've seen, it's 100% copaganda with no serious attempt at subversion. Tim, with his cop-disliking private detective character, does his best to hang a lampshade on the tropes and make fun of the game's shortcomings, and it would've made a great 1- or 2-hour video, but the game doesn't deserve the trademark Action Button Deep Dive.
All that said, Tim has commented that this is his favorite thing he's ever made and it's doing fairly well, so I'm not upset that this is how things played out. Maybe if I played the game I'd get more out of the comprehensive roasting, but I didn't and I don't, and that's fine. Not everything has to be for me!
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Got a lot accomplished this laundry day
Sunday June 08th, 2025
Tags: blog, cats, games, tech
A gray and white cat I've never seen before approached me outside the laundry room. It was a little shy, but I put my hand out and it eventually sniffed me and decided I was safe to dispense some pets. It meowed very gently at me, and didn't seem quite ready to get in my lap, but flopped over and stretched out next to me for a bit.
I don't know where it came from. A neighbor came by and greeted us and said he's never seen it before either. I think some people have decided our neighborhood is a perfectly fine dumping ground for cats they don't want, which sucks, but I'm glad for their company if they want to give it. It makes laundry less of a chore.
I need to update the cats page with my new friend, and also post Laundry Cat updates. I hadn't seen her in so long that I was worried she went to live on a farm upstate, but she's come around the last two weeks and jumped right up in my lap like no time has passed at all. I didn't see her this week. She was quite pregnant last week, so maybe she's off taking care of new kittens. I was very happy to see she's okay. I can't believe I've known her for nearly 4 years now, and that she still remembers me after months and months of adventures. Hopefully my new friend sticks around too. If they do, I'll need to think of a name, cuz "Laundry Cat" is taken.
Laundry day accomplishment #2
I got all the achievements in Gold Brick Simulator.
I guarantee I'm the GBS world champion, unless different platforms have different leaderboards, and unless people have played and not submitted their high scores. But of the players on the leaderboard, I'm the first and so far only one who's gotten all the achievements. Come for my crown, if you dare.
Okay, this was just going to be a cutepost on fedi, but I forgot that Mastodon still won't let you make a post that has both a video and a JPG attached. It's quite stupefying. I had some time to kill while I waited for laundry to finish, so I tried to figure out some way around this limitation. I used a screen-recording app to capture a short still clip of my achievements in GBS, and was going to awkwardly edit it into the end of the cat video, but android's built-in video editing tool will inexplicably only allow you to splice two clips together if you first agree to upload them to google's cloud image platform, which I wasn't willing to do. So "fuck it", I thought, "I'll do it when I get home." What was supposed to be a simple social media cutepost has now turned into a project, and if it's a project, that means it gets a blog post instead. Mastodon doesn't want my post, fine. Blog-exclusive content it is
I really don't understand Mastodon's one-video policy. I guess it's because they don't want people uploading multiple huge videos because they assume it'll be a lot of storage and bandwidth, but my video is 2MB and the image is only an extra 60k on top of that. Meanwhile they'll happily let people upload four 8MB ultra-high-res photos per post. Maybe there's some other technical reason for the limitation, idk, but if bandwidth/storage concerns are the issue, I think their priorities could use some work.
That's it, just a short post for today. I'm working on one about how my job has been kicking my ass, that'll probably be up in the next day or two.
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